SpeakerNet News Teleseminars
How and Why to Gamify
Your Speaking/Training Business
How to order the recording:
Additional resources for this seminar:
- Handout — (PDF, 997K)
Companies are gamifying their workplace: contests for increased performance, prizes for exercise, bonuses for learning. You’d love to introduce a gaming dimension to your corporate speaking and training events. But you’re not sure where to begin or how to include game elements such as points, levels, challenges, rewards, and leaderboards to drive participation, engagement, and retention, and achieve a measurable ROI.
Gamification is a powerful technique which can motivate people and help generate loyalty to an organization, its products, and its message. At its core, gamification is about finding the FUN in daily activities and leveraging the human desires of achievement, status, self-expression, competition, and altruism. It provides an ideal adult-learning environment as learners practice skills, get immediate feedback on their progress, earn recognition, and build confidence in their ability to overcome a challenge. Making business processes compelling by making them fun is a cool thing!
This teleseminar is an interactive, gamified experience that is designed to give you an introduction to gamification.
After this program, you will:
- Identify the current best practices in gamification
- Understand what gamification can achieve
- Approach gamification from a practical viewpoint for your speaking and training business
- Identify the game elements (points, badges, leaderboards, etc.) and game mechanics (chance, competition, collaboration, rewards, etc.) that best suit your events
- Forecast gamification in the speaking and training industry for the next 7–10 years
- Determine if a gamification certificate is a smart career move for you
More about our guest expert:
Featured on the cover of Bloomberg Businessweek, Monica Cornetti is ranked as the #1 Gamification Guru in the world by UK-based Leaderboarded. She works with individuals and organizations who want to learn how to think differently to achieve uncommon results.
She is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You, writes “The Gamification Report” blog, and hosts the weekly “Gamification Talk Radio” program.
Monica is a graduate of Seton Hill with a BA in Psychology, and the University of Houston-Victoria where she earned a Masters Degree in Economic Development and Entrepreneurship, voted by Forbes Small Business as one of the top five programs in the country for entrepreneurial education.
Based in Austin, TX, Monica does what she can to help “Keep Austin Weird,” enthusiastically frequenting the greenbelt, farmers markets, and music venues. The practice of making business processes compelling by making them fun is about the coolest and most fascinating thing she can think of.